Saturday, April 11, 2026
It's post time! Since I said before I would talk about the indie games I wanted to play if I played them, today I will be talking about John Doe. First of all, I know this game can't be downloaded at this time. The creator has fully taken it down, which I'll be talking about more later. However, I managed to download John Doe +, which was lucky. John Doe + is considered the full game because it has seven endings in total; while the original only had four endings. This game still has a large fan base, which is part of why I wanted to play it. However, after playing it, it's actually a bit disappointing. The game is extremely short and repetitive. The only way to get new endings is to play through the same day over and over. The main dialogue barely changes at all, and the only change is the endings. It's hard to get them all at once because the repeating day is only about five minutes long, and there are barely any options. It's easy to get repeat endings without a guide, but with a guide this game can be finished in under an hour. It's had no new content since the plus update, and the creator has abandoned it entirely. This happens, and I'm not very surprised. But I do disagree with their decision to punish all of their fans by taking the downloads down and telling fans not to reupload or share it if they already have it. I've never seen a creator punish their loyal fans like this, and honestly I don't see why there are still fans after this. I think I would've liked the game better if the creator had handled the situation in a more mature way. But as it is, the creator is immature and the game lacks content. If you haven't had the chance to play it yourself, I recommend reading or watching someone else's playthrough. This game is a 5/10 for me, even if I like John Doe as a character. But, those are mostly just my thoughts on this topic. Nonetheless, I hope you all still enjoyed this blog post!
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